
Menu
- Home
- STEM & Curriculum
- STEM
- Technology
- Botley® Coding Robot Obstacle Course, Cards and Tiles - 77 Pieces
Botley® Coding Robot Obstacle Course, Cards and Tiles - 77 Pieces
Item # BOTLEY
Learning Resources®
Botley® Coding Robot Obstacle Course, Cards and Tiles - 77 Pieces
Item # BOTLEY
Learning Resources®
$123.99
Get it fast. Usually ships in 2 days or less!
Description
Ages 5+ / Grades K+
WARNING: CHOKING HAZARD – Small parts. Not for children under 3 years.
A great way to introduce coding in an easy, inviting way.
More about Botley®:
Botley® also has additional hidden features to unlock:
Classroom electronics have become an increasingly popular topic in education in recent years. With advancements in technology, educators have access to a variety of tools to enhance the learning experience. One of the most popular benefits of classroom electronics is the ability to engage students in a more interactive way. With the use of electronic devices such as laptops, tablets, and smartboards, students can participate in activities such as online quizzes, virtual simulations, and interactive lessons. This level of engagement can help improve students' understanding and retention of material. Additionally, classroom electronics can also provide access to a wider range of resources and information, including online research databases and educational apps. This can help students develop critical thinking and digital literacy skills that are essential for success in the modern workforce.
- Children as young as 5 can learn to code with Botley®
- With his advanced features, he’ll grow with them for many years to come
- Use him right out of the box – he’ll have kids coding in minutes
- 100% screen free and includes a 77-piece activity set
- 5 "AAA" batteries required
- Supports STEM learning and technology
More about Botley®:
- Detect objects - and moves around them!
- Follow looping commands
- Navigate obstacle courses
- Follow black lines
Botley® also has additional hidden features to unlock:
- Your child will get to learn early STEM skills while playing and having fun. Botley teaches the basics of coding through active play, completely screen free. Perfect for promoting critical thinking and problem solving skills
- Completely screen free coding – no phone or tablet required. Botley® has an easy-to-use remote programmer, which transmits your commands - and off he’ll go!
- Botley® can detect objects and be programmed to go around objects with if/then logic. He can also follow looping commands, take on obstacle courses, follow black lines and has hidden features to unlock!
- Botley’s® 77-piece activity set comes with a remote programmer, detachable robot arms, 40 coding cards, 6 double-sided tiles, 27 obstacle building pieces and a starter guide with coding challenges
Classroom electronics have become an increasingly popular topic in education in recent years. With advancements in technology, educators have access to a variety of tools to enhance the learning experience. One of the most popular benefits of classroom electronics is the ability to engage students in a more interactive way. With the use of electronic devices such as laptops, tablets, and smartboards, students can participate in activities such as online quizzes, virtual simulations, and interactive lessons. This level of engagement can help improve students' understanding and retention of material. Additionally, classroom electronics can also provide access to a wider range of resources and information, including online research databases and educational apps. This can help students develop critical thinking and digital literacy skills that are essential for success in the modern workforce.
Specifications
Brand Name
Learning Resources®
Age / Grade
Ages 5+ / Grades K+
Alias
BOTLEY
Assembly Required
No
Manufacturer
Learning Resources®
UPC
765023029352
MPN
LER2935
Description
Ages 5+ / Grades K+
WARNING: CHOKING HAZARD – Small parts. Not for children under 3 years.
A great way to introduce coding in an easy, inviting way.
More about Botley®:
Botley® also has additional hidden features to unlock:
Classroom electronics have become an increasingly popular topic in education in recent years. With advancements in technology, educators have access to a variety of tools to enhance the learning experience. One of the most popular benefits of classroom electronics is the ability to engage students in a more interactive way. With the use of electronic devices such as laptops, tablets, and smartboards, students can participate in activities such as online quizzes, virtual simulations, and interactive lessons. This level of engagement can help improve students' understanding and retention of material. Additionally, classroom electronics can also provide access to a wider range of resources and information, including online research databases and educational apps. This can help students develop critical thinking and digital literacy skills that are essential for success in the modern workforce.
- Children as young as 5 can learn to code with Botley®
- With his advanced features, he’ll grow with them for many years to come
- Use him right out of the box – he’ll have kids coding in minutes
- 100% screen free and includes a 77-piece activity set
- 5 "AAA" batteries required
- Supports STEM learning and technology
More about Botley®:
- Detect objects - and moves around them!
- Follow looping commands
- Navigate obstacle courses
- Follow black lines
Botley® also has additional hidden features to unlock:
- Your child will get to learn early STEM skills while playing and having fun. Botley teaches the basics of coding through active play, completely screen free. Perfect for promoting critical thinking and problem solving skills
- Completely screen free coding – no phone or tablet required. Botley® has an easy-to-use remote programmer, which transmits your commands - and off he’ll go!
- Botley® can detect objects and be programmed to go around objects with if/then logic. He can also follow looping commands, take on obstacle courses, follow black lines and has hidden features to unlock!
- Botley’s® 77-piece activity set comes with a remote programmer, detachable robot arms, 40 coding cards, 6 double-sided tiles, 27 obstacle building pieces and a starter guide with coding challenges
Classroom electronics have become an increasingly popular topic in education in recent years. With advancements in technology, educators have access to a variety of tools to enhance the learning experience. One of the most popular benefits of classroom electronics is the ability to engage students in a more interactive way. With the use of electronic devices such as laptops, tablets, and smartboards, students can participate in activities such as online quizzes, virtual simulations, and interactive lessons. This level of engagement can help improve students' understanding and retention of material. Additionally, classroom electronics can also provide access to a wider range of resources and information, including online research databases and educational apps. This can help students develop critical thinking and digital literacy skills that are essential for success in the modern workforce.
Specifications
Brand Name
Learning Resources®
Age / Grade
Ages 5+ / Grades K+
Alias
BOTLEY
Assembly Required
No
Manufacturer
Learning Resources®
UPC
765023029352
MPN
LER2935
Reviews
Description

Botley® Coding Robot Obstacle Course, Cards and Tiles - 77 Pieces
$123.99
Ages 5+ / Grades K+
WARNING: CHOKING HAZARD – Small parts. Not for children under 3 years.
A great way to introduce coding in an easy, inviting way.
More about Botley®:
Botley® also has additional hidden features to unlock:
Classroom electronics have become an increasingly popular topic in education in recent years. With advancements in technology, educators have access to a variety of tools to enhance the learning experience. One of the most popular benefits of classroom electronics is the ability to engage students in a more interactive way. With the use of electronic devices such as laptops, tablets, and smartboards, students can participate in activities such as online quizzes, virtual simulations, and interactive lessons. This level of engagement can help improve students' understanding and retention of material. Additionally, classroom electronics can also provide access to a wider range of resources and information, including online research databases and educational apps. This can help students develop critical thinking and digital literacy skills that are essential for success in the modern workforce.
- Children as young as 5 can learn to code with Botley®
- With his advanced features, he’ll grow with them for many years to come
- Use him right out of the box – he’ll have kids coding in minutes
- 100% screen free and includes a 77-piece activity set
- 5 "AAA" batteries required
- Supports STEM learning and technology
More about Botley®:
- Detect objects - and moves around them!
- Follow looping commands
- Navigate obstacle courses
- Follow black lines
Botley® also has additional hidden features to unlock:
- Your child will get to learn early STEM skills while playing and having fun. Botley teaches the basics of coding through active play, completely screen free. Perfect for promoting critical thinking and problem solving skills
- Completely screen free coding – no phone or tablet required. Botley® has an easy-to-use remote programmer, which transmits your commands - and off he’ll go!
- Botley® can detect objects and be programmed to go around objects with if/then logic. He can also follow looping commands, take on obstacle courses, follow black lines and has hidden features to unlock!
- Botley’s® 77-piece activity set comes with a remote programmer, detachable robot arms, 40 coding cards, 6 double-sided tiles, 27 obstacle building pieces and a starter guide with coding challenges
Classroom electronics have become an increasingly popular topic in education in recent years. With advancements in technology, educators have access to a variety of tools to enhance the learning experience. One of the most popular benefits of classroom electronics is the ability to engage students in a more interactive way. With the use of electronic devices such as laptops, tablets, and smartboards, students can participate in activities such as online quizzes, virtual simulations, and interactive lessons. This level of engagement can help improve students' understanding and retention of material. Additionally, classroom electronics can also provide access to a wider range of resources and information, including online research databases and educational apps. This can help students develop critical thinking and digital literacy skills that are essential for success in the modern workforce.
Specifications

Botley® Coding Robot Obstacle Course, Cards and Tiles - 77 Pieces
$123.99
Brand Name
Learning Resources®
Age / Grade
Ages 5+ / Grades K+
Alias
BOTLEY
Assembly Required
No
Manufacturer
Learning Resources®
UPC
765023029352
MPN
LER2935
Resources

Botley® Coding Robot Obstacle Course, Cards and Tiles - 77 Pieces
$123.99
Reviews

Botley® Coding Robot Obstacle Course, Cards and Tiles - 77 Pieces
$123.99
Related Links
Related Products
14.1 inches Windows Laptop is powered by an ...
Description:
14.1 inches Windows Laptop is powered by an Intel Celeron processor with speeds of 2.4GHz and 4GB of RAM. The 1430NB delivers lightning-fast performance that handles multi-tasking seamlessly. The stunning 14.1" 1920 x 1080 IPS High-Resolution display screen brings ...
14.1 inches Windows Laptop is powered by an Intel Celeron processor with speeds of 2.4GHz and 4GB of RAM. The 1430NB delivers lightning-fast performance that handles multi-tasking seamlessly. The stunning 14.1" 1920 x 1080 IPS High-Resolution display screen brings ...
Ready, set… code! Get ready for twisting, twirling ...
Description:
Ready, set… code! Get ready for twisting, twirling storybook coding adventures with Dipper the Narwhal, one of the Coding Critters Go-Pets from Learning Resources. This clever motorized interactive pet knows how to follow black-line paths towards all kinds of ...
Ready, set… code! Get ready for twisting, twirling storybook coding adventures with Dipper the Narwhal, one of the Coding Critters Go-Pets from Learning Resources. This clever motorized interactive pet knows how to follow black-line paths towards all kinds of ...
Meet Blazer the Dragon, your magical coding friend! ...
Description:
Meet Blazer the Dragon, your magical coding friend! Preschoolers discover the magic of 100% screen-free coding with this pet dragon who's ready for early STEM fun! Equipped with a magic wand remote and Blazer's coding spellbook, kids can cast ...
Meet Blazer the Dragon, your magical coding friend! Preschoolers discover the magic of 100% screen-free coding with this pet dragon who's ready for early STEM fun! Equipped with a magic wand remote and Blazer's coding spellbook, kids can cast ...